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Armor refers to the Helmet, Chest Armor, and Leg Armor that an agent can equip. Each type of armor effect the performance of the player differently. Helmets affect all stats except the number of gear slots. Chest armor affects the HP (Health Points) stamina, run speed, and gear number slots. Finally, leg armor, similar to chest armor, affects the HP, stamina, run speed, and number of gear slots.

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