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'''Blacklight: Retribution''' is a first person shooter formerly developed by '''Zombie Studios''' and published by '''Perfect World Entertainment and [http://rsigaming.com/ Red Stallion Interactive]. '''As of January 1st, 2015, ownership and development of the game shifted entirely to [http://www.hardsuitlabs.com Hardsuit Labs], a studio formed primarily out of former Blacklight developers. The game is available on PC and Playstation 4.
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'''Blacklight: Retribution''' is a first person shooter formerly developed by '''Zombie Studios''' and published by '''Perfect World Entertainment and [http://rsigaming.com/ Red Stallion Interactive]. '''As of January 1st, 2015, ownership and development of the game shifted entirely to [http://www.hardsuitlabs.com Hardsuit Labs], a studio formed primarily out of former Blacklight developers. The game is available on Playstation 4.
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On the 20th of November 2017, [http://www.hardsuitlabs.com Hardsuit Labs] acquired the rights to the PC version of Blacklight Retribution from Perfect World Entertainment.
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As of March 12, 2019, the PC version has been shut down. Only the PS4 version remains.
   
 
== Overview ==
 
== Overview ==
 
The game features a variety of different game-modes, including classic [[Modes|Game Modes]] such as [[Capture the Flag]], [[Team Deathmatch]], and [[Deathmatch]]. There is also a PvE mode, called [[Onslaught]], which pits the players against hordes of AI-controlled opponents.
 
The game features a variety of different game-modes, including classic [[Modes|Game Modes]] such as [[Capture the Flag]], [[Team Deathmatch]], and [[Deathmatch]]. There is also a PvE mode, called [[Onslaught]], which pits the players against hordes of AI-controlled opponents.
   
Also within the Customization Menu, players can choose from a wide variety of parts to customize both their [[:Category:Primary Receivers|Primary]] and [[:Category:Secondary Receivers|Secondary]] Weapons. Players can customize the [[Muzzle]], [[Barrel]], [[Scope]], [[Ammunition]], and [[Stock]].
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Within the [[Customization Menu]], players can choose from a wide variety of parts to customize both their [[:Category:Primary Receivers|Primary]] and [[:Category:Secondary Receivers|Secondary]] Weapons. Players can customize the [[Muzzle]], [[Barrel]], [[Scope]], [[Ammunition]], and [[Stock]].
   
Blacklight: Retribution also includes an in-game Depot system, which allows players to purchase special items using [[CP|Combat Points]], that are earned while playing in a match. Items in the depot range from a basic [[Health Refill|health refill]] to powerful armored [[Hardsuit|hardsuits]].
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Blacklight: Retribution also includes an in-game [[Depot|Depot System]], which allows players to purchase special items using [[CP|Combat Points]], that are earned while playing in a match. Items in the depot range from a basic [[Health Refill|health refill]] to powerful armored [[Hardsuit|hardsuits]].
   
 
In addition to a vast array of customization options, Blacklight: Retribution is also unique in that every player is given access to the [[HRV|Hyper Reality Visor]] or HRV in-game. When HRV is used (default in-game key is 'v') players are able to 'see' through walls and can identify friendly and enemy player, objectives, and Depots.
 
In addition to a vast array of customization options, Blacklight: Retribution is also unique in that every player is given access to the [[HRV|Hyper Reality Visor]] or HRV in-game. When HRV is used (default in-game key is 'v') players are able to 'see' through walls and can identify friendly and enemy player, objectives, and Depots.
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== [[Blacklight: Retribution Maps|Maps]] ==
 
== [[Blacklight: Retribution Maps|Maps]] ==
 
The game currently contains the following maps:
 
The game currently contains the following maps:
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* [[Centre]] (only for game mode [[Onslaught]])
 
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''Maps marked with (OS) are only available for the [[OnSlaught]] game [[Modes|mode]].''
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* [[Centre]] ([[OnSlaught|OS]])
 
* [[Containment]]
 
* [[Containment]]
 
* [[Convoy]]
 
* [[Convoy]]
 
* [[Deadlock]]
 
* [[Deadlock]]
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* [[Deathmetal]] ([[OnSlaught|OS]])
 
* [[Decay]]
 
* [[Decay]]
* [[Dropzone]]
 
 
* [[Evacuation]]
 
* [[Evacuation]]
* [[HeloDeck]]
 
 
* [[Heavy Metal]]
 
* [[Heavy Metal]]
 
* [[HeloDeck]]
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* [[Lockdown]] ([[OnSlaught|OS]])
 
* [[Metro]]
 
* [[Metro]]
* [[Nuken]] (only for game mode [[Siege]])
 
* [[Offshore]]
 
 
* [[Outpost]]
 
* [[Outpost]]
 
* [[Piledriver]]
 
* [[Piledriver]]
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* [[Safehold]]
 
* [[Safehold]]
 
* [[SeaPort]]
 
* [[SeaPort]]
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* [[Shelter]] ([[OnSlaught|OS]])
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* [[Terminus]] ([[OnSlaught|OS]])
 
* [[Trench]]
 
* [[Trench]]
 
* [[Vertigo]]
 
* [[Vertigo]]
 
* [[Vortex]]
 
* [[Vortex]]
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Removed Maps
 
* [[Dropzone]]
 
* [[Nuken]] (only for game mode [[Siege]])
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* [[Offshore]] (Replaced with [[Rig]])
 
* [[Slumlord]]
   
 
== Free to Play ==
 
== Free to Play ==
As Blacklight: Retribution is free-to-play, monetization of the game happens through the [[Customization Menu]] where players can buy items to use in-game. To purchase items, players can use two different currencies: [[ZCoin]] and [[GP|Game Points]] (GP). ZCoin can be bought from Perfect World for real money, while Game Points are earned for playing the game. Most items can be bought permanently or available as a 'rental'. All items that affect game play (weapons, parts, gear, etc) can be purchased with GP, while all cosmetic items can only be purchased with ZCoin.
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As Blacklight: Retribution is free-to-play, monetization of the game happens in the [[Customization Menu]] where players can buy items to use in-game. To purchase items, players can use two different currencies: [[ZCoin]] and [[GP|Game Points]] (GP). ZCoin can be bought from Perfect World Entertainment for real money, while Game Points are earned for playing the game. All items can either be bought permanently or 'rented' for a single day. All items that affect game play (weapons, parts, gear, etc) can be purchased with GP, while all cosmetic items can only be purchased with ZCoin.
   
 
While playing in a match players earn Combat Points which can be used to purchase refills and Heavy Weapons from Depots in-game. Combat Points can be earned for completing objectives, killing enemy players, getting assists, etc. With these points, players can visit nearby [[Depot]]s and buy the items they have chosen in the Depot section of the Customization Menu. Items purchased at Depots include the [[Ammo Refill]], the powerful [[FT18 Flamethrower]], the [[Hardsuit]], and many more.
 
While playing in a match players earn Combat Points which can be used to purchase refills and Heavy Weapons from Depots in-game. Combat Points can be earned for completing objectives, killing enemy players, getting assists, etc. With these points, players can visit nearby [[Depot]]s and buy the items they have chosen in the Depot section of the Customization Menu. Items purchased at Depots include the [[Ammo Refill]], the powerful [[FT18 Flamethrower]], the [[Hardsuit]], and many more.
   
 
== Story ==
 
== Story ==
  +
Blacklight: Retribution is set in a near future, about 50 years from now, where mainstream society has for the most part collapsed with gameplay centering around inner city areas of Asian metropolises. The total population on Earth at this time is never given but is said to be off any discernible chart we have.
Not a lot is known about the background of the game. It plays in a near future, about 50 years from now, where mainstream society has for the most part collapsed with gameplay centering mostly around inner city areas of Asian metropolises. In one of the Developers Diaries videos, one of the developers referred to a map as a "Neo Tokyo". Those cities are deserted, and signs of an epidemic outbreak are visible in many maps, in form of abandoned quarantine installations and medical waste. Signs of this '''Infection''' are also visible on the "Patient Zero" skin of the hero [[Viper]] as well as the [[Helmets]] used by Agents as a means of limiting contact with the infection itself when out in the field. While civilans have fled the cities, the global arms corporations are fighting over the remaining resources and for domination over what is left of the world, sending out teams of agents against each other. These corporations themselves have seemed to have stepped into the role of standing authority, acting as surrogate governments to the remaining pockets of survivors, from which they draw recruits and sources of labor. It's implied that national regimes still exist albeit only in name as their political and social influence have been severly diminished in the wake of the rise of corporate substitutes.
 
  +
  +
In one of the Developers Diaries videos, one of the developers referred to a map as a "Neo Tokyo". These cities are deserted, and signs of the epidemic outbreak are visible in many areas, in form of abandoned quarantine installations and medical waste. Signs of this '''Infection''' are also visible on the "Patient Zero" skin of the hero [[Viper]]. Additionally, most [[Helmets]] used by Agents are a means of limiting contact with the infection itself when out in the field.
  +
  +
While civilians have fled the cities, the global arms corporations are fighting over the remaining resources and for domination of what remains of the world. They accomplish their goals by sending out teams of agents against each other. These corporations seemed to have taken over the role of the primary authority, acting as surrogate governments to the scattered pockets of survivors, which are also used as a source of labor and fresh recruits. It's implied that national regimes still exist albeit only in name as their political and social influence have been severely diminished in the wake of the rising corporate authorities.
   
The game does not connect directly to the story of its predecessor, [[Blacklight: Tango Down]]. On a time line, Blacklight: Retribution may be several years after the events of Blacklight: Tango Down, as technology seems slightly more advanced.
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The game does not directly connect to the story of its predecessor, [[Blacklight: Tango Down]]. On a time line, Blacklight: Retribution may be several years after the events of Blacklight: Tango Down, as technology seems slightly more advanced.
   
 
== PS4 ==
 
== PS4 ==
In addition to the PC version of the game, a Playstation 4 version is also available. This version contains several notable differences from the original, including the absence of certain game modes.
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In addition to the PC version of the game, a Playstation 4 version is also available. With the release of the [[Parity Patch - 18 AUG 2015|Parity Patch]] both versions of the game are identical.
   
==[[Localized Versions]]==
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== [[Localized Versions]] ==
Besides English, the game is available in French and German. Both those localized versions use, per default, the European server, but also have access to the [[Blacklight: Retribution Servers|servers]] in the US.
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Besides English, the game is available in French and German. Both those localized versions by default use the European server, but also have access to the [[Blacklight: Retribution Servers|servers]] in the US.
   
 
== Trailers ==
 
== Trailers ==
<gallery hideaddbutton="true">
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<gallery hideaddbutton="true" captionalign="center">
 
File:Blacklight Retribution World's End Trailer|World's End Trailer
 
File:Blacklight Retribution World's End Trailer|World's End Trailer
 
File:Blacklight Retribution More PS4 Gameplay From Destin - Gamescom 2013|Gamescom 2013 Gameplay
 
File:Blacklight Retribution More PS4 Gameplay From Destin - Gamescom 2013|Gamescom 2013 Gameplay

Revision as of 06:24, 13 March 2019

Blacklight: Retribution is a first person shooter formerly developed by Zombie Studios and published by Perfect World Entertainment and Red Stallion Interactive. As of January 1st, 2015, ownership and development of the game shifted entirely to Hardsuit Labs, a studio formed primarily out of former Blacklight developers. The game is available on Playstation 4.

On the 20th of November 2017, Hardsuit Labs acquired the rights to the PC version of Blacklight Retribution from Perfect World Entertainment.

As of March 12, 2019, the PC version has been shut down. Only the PS4 version remains.

Overview

The game features a variety of different game-modes, including classic Game Modes such as Capture the Flag, Team Deathmatch, and Deathmatch. There is also a PvE mode, called Onslaught, which pits the players against hordes of AI-controlled opponents.

Within the Customization Menu, players can choose from a wide variety of parts to customize both their Primary and Secondary Weapons. Players can customize the Muzzle, Barrel, Scope, Ammunition, and Stock.

Blacklight: Retribution also includes an in-game Depot System, which allows players to purchase special items using Combat Points, that are earned while playing in a match. Items in the depot range from a basic health refill to powerful armored hardsuits.

In addition to a vast array of customization options, Blacklight: Retribution is also unique in that every player is given access to the Hyper Reality Visor or HRV in-game. When HRV is used (default in-game key is 'v') players are able to 'see' through walls and can identify friendly and enemy player, objectives, and Depots.

Maps

The game currently contains the following maps:

Maps marked with (OS) are only available for the OnSlaught game mode.

Removed Maps

Free to Play

As Blacklight: Retribution is free-to-play, monetization of the game happens in the Customization Menu where players can buy items to use in-game. To purchase items, players can use two different currencies: ZCoin and Game Points (GP). ZCoin can be bought from Perfect World Entertainment for real money, while Game Points are earned for playing the game. All items can either be bought permanently or 'rented' for a single day. All items that affect game play (weapons, parts, gear, etc) can be purchased with GP, while all cosmetic items can only be purchased with ZCoin.

While playing in a match players earn Combat Points which can be used to purchase refills and Heavy Weapons from Depots in-game. Combat Points can be earned for completing objectives, killing enemy players, getting assists, etc. With these points, players can visit nearby Depots and buy the items they have chosen in the Depot section of the Customization Menu. Items purchased at Depots include the Ammo Refill, the powerful FT18 Flamethrower, the Hardsuit, and many more.

Story

Blacklight: Retribution is set in a near future, about 50 years from now, where mainstream society has for the most part collapsed with gameplay centering around inner city areas of Asian metropolises. The total population on Earth at this time is never given but is said to be off any discernible chart we have.

In one of the Developers Diaries videos, one of the developers referred to a map as a "Neo Tokyo". These cities are deserted, and signs of the epidemic outbreak are visible in many areas, in form of abandoned quarantine installations and medical waste. Signs of this Infection are also visible on the "Patient Zero" skin of the hero Viper. Additionally, most Helmets used by Agents are a means of limiting contact with the infection itself when out in the field.

While civilians have fled the cities, the global arms corporations are fighting over the remaining resources and for domination of what remains of the world. They accomplish their goals by sending out teams of agents against each other. These corporations seemed to have taken over the role of the primary authority, acting as surrogate governments to the scattered pockets of survivors, which are also used as a source of labor and fresh recruits. It's implied that national regimes still exist albeit only in name as their political and social influence have been severely diminished in the wake of the rising corporate authorities.

The game does not directly connect to the story of its predecessor, Blacklight: Tango Down. On a time line, Blacklight: Retribution may be several years after the events of Blacklight: Tango Down, as technology seems slightly more advanced.

PS4

In addition to the PC version of the game, a Playstation 4 version is also available. With the release of the Parity Patch both versions of the game are identical.

Localized Versions

Besides English, the game is available in French and German. Both those localized versions by default use the European server, but also have access to the servers in the US.

Trailers