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(Added a tactics section)
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When the fire-power of the [[Assault Rifle]] is not enough, the Heavy Assault Rifle is the first choice for extended range combat. This weapon retains the close-quarter capabilities of the Assault Rifle and a similar appearance. It behaves like a higher-caliber rifle as it has a higher base damage than the assault rifle, though has a lower rate of fire.
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When the fire-power of the [[Assault Rifle]] is not enough, the Heavy Assault Rifle is the first choice for extended range combat. This weapon retains the close-quarter capabilities of the Assault Rifle and a similar appearance but it behaves like a higher-caliber rifle due to it's higher base damage and lower rate of fire.
   
 
This weapon functions as a cross between the [[Assault Rifle]] and the [[Light Machine Gun]]. Originally, the Heavy Assault Rifle was first introduced with the HAR Chance pack, and with two premades, the [[ArmCom DDx2 'Hades']] and the [[ArmCom AK-14 'Punisher']]. This [[receiver]] was added after the game was released.
 
This weapon functions as a cross between the [[Assault Rifle]] and the [[Light Machine Gun]]. Originally, the Heavy Assault Rifle was first introduced with the HAR Chance pack, and with two premades, the [[ArmCom DDx2 'Hades']] and the [[ArmCom AK-14 'Punisher']]. This [[receiver]] was added after the game was released.
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=== Tactics ===
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The {{PAGENAME}} excels at medium and long range, especially when equipped with a high or medium zoom scope such as the [[Silverwood Combo Scope]]. Using +damage parts to get to 67 damage will reduce your time to kill (TTK) to three shots or even two shots should you get a headshot when players with the default armor (200 health).
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Try to avoid close range fights unless you've customized your {{PAGENAME}} with parts that reduce hip and move spread as the slower rate of fire will be a disadvantage.
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Remember to always use your [[HRV]] to avoid unfavorable encounters and gain the upper hand when locating enemy players.
   
 
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Revision as of 17:30, 22 March 2016

The Heavy Assault Rifle (HAR) is a Primary Weapon Receiver available in Blacklight: Retribution and Blacklight: Tango Down.

Weapon Overview

When the fire-power of the Assault Rifle is not enough, the Heavy Assault Rifle is the first choice for extended range combat. This weapon retains the close-quarter capabilities of the Assault Rifle and a similar appearance but it behaves like a higher-caliber rifle due to it's higher base damage and lower rate of fire.

This weapon functions as a cross between the Assault Rifle and the Light Machine Gun. Originally, the Heavy Assault Rifle was first introduced with the HAR Chance pack, and with two premades, the ArmCom DDx2 'Hades' and the ArmCom AK-14 'Punisher'. This receiver was added after the game was released.

Tactics

The Heavy Assault Rifle excels at medium and long range, especially when equipped with a high or medium zoom scope such as the Silverwood Combo Scope. Using +damage parts to get to 67 damage will reduce your time to kill (TTK) to three shots or even two shots should you get a headshot when players with the default armor (200 health).

Try to avoid close range fights unless you've customized your Heavy Assault Rifle with parts that reduce hip and move spread as the slower rate of fire will be a disadvantage.

Remember to always use your HRV to avoid unfavorable encounters and gain the upper hand when locating enemy players.

Price

Premade Variants

These premade versions of the Heavy Assault Rifle were purchasable as stand-alone weapons in the Marketplace before the Parity Patch on PC.

Ammunition