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The '''LMG Recon''' ('''LMG-R)''' is a primary weapon [[receiver]] that is available in [[Blacklight: Retribution]].
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The '''{{PAGENAME}}''' (LMG-R) is a Primary [[:Category:Primary Receivers|Receiver]] available in [[Blacklight: Retribution]].
   
 
== Weapon Overview ==
 
== Weapon Overview ==
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{{WepInfobox
[[File:2015-08-22 00011.jpg|thumb|220x220px|PC Post Parity Patch LMG Recon]]
 
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|image=LMG Recon.png
[[File:BLR_LMG_Recon.gif|thumb|220x220px|LMG Recon]]The '''LMG Recon''' is a Primary [[Receiver]] for [[Blacklight: Retribution]]. It can be unlocked once an Agent reaches level 50 or at any level when purchased with ZEN.
 
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|name={{PAGENAME}}
===Tactics===
 
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|damage=68
Mixing the traits of the traditional '''[[LMG]]'' '''''and'' '''''[[SMG]]'', '''''the '''LMG Recon''' possess the damage, ammo capacity, recoil and range of the '''LMG''' and the minimum and maximum aim and hip spread of the SMG.
 
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|ammo=65/195
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|reloadspeed=4.00
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|firemode=Automatic
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|firerate=450
 
|zoom=1.30
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|spreadaim=1.26
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|spreadhip=2.29
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|spreadmove=3.78
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|scopein=0.22
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|recoil=77.68
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|range=45/65
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|runspeed=7.29
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}}Combining the traits of the [[Light Machine Gun]] and [[Submachine Gun]], the {{PAGENAME}} possess the ammo capacity, damage and range of the LMG and reduced Spread and Recoil similar to the Submachine Gun.
   
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The LMG Recon is also similar to the [[Tactical Assault Rifle]], they both share the same firerate and high damage but the LMG-R has significantly less Move Spread and Recoil.
As a result of its statistics, the '''LMG Recon''' is more a support role weapon leaning towards aggressive tactics. Thanks to its considerable [[Ammunition]] capacity and damage potential, this weapon can be modded for close quarter engagements, like on [[HeloDeck]] and [[Decay]]. Crouching will decrease the spread of your weapon, and help increase the''' LMG Recon''''s precision. Unlike the '''LMG '''the '''Recon '''variant can also be used for long range firefights; when modified properly. Thus, a [[Scope]] and long range [[Barrel]] may also be used to improve accuracy and adjust to the weapon's rather smaller spread when compared to the '''LMG'''. Aim for headshots!
 
   
 
=== Tactics ===
As a support weapon, the '''LMG Recon''''s large magazine and range allows it to effectively pick off stray hostiles or defenders around an objective. Co-ordinate with your team; aimed and controlled bursts from the '''Recon''' can be used to pick off rushing hostiles or force hostiles into cover. Unlike the '''LMG, '''the '''Recon '''can be utilized to a limited degree in open and large maps like [[Evacuation|Evac]], [[Nuken]] and [[Trench]] where its damage, spread and range can make opponents think twice of approaching your team's flanks. Also its lighter weight compared to its heavier cousin makes the risk of sprinting around such maps much more manageable.
 
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With the LMG-R's large [[LMG_Recon_Mags#Vulcan_STD-01_LMG-R|Ammunition]] capacity and high damage potential, this weapon can be customized for close quarter engagements and excel on maps like [[HeloDeck]] and [[Metro]]. Its large magazine combined with a slow fire rate allow the LMG Recon to sustain fire for extremely long durations of time before reloading. Using the [[LMG_Recon_Mags#Vulcan_STD-03XL_LMG-R|extended magazine]] makes that time even longer.
   
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The LMG-R can also be used for long range firefights with corresponding [[Barrel]] and [[Stock]] parts to reduce recoil or spread. With a zoom [[Scope]] and long range Barrel, the LMG-R can be used with improved accuracy. This often results in additional or quicker headshots. Compared to the LMG, the LMG-R's increased Run Speed makes the risk of sprinting around maps much more manageable.
Glaring drawbacks of the '''LMG Recon''' are its dismal reload time and rate of fire. Although equipped with a large magazine, reloads will be sparse and few. But when the time comes you will be left defenseless for several seconds, especially when upgraded with a drum magazine. Remember to find some cover, use your [[HRV]] to check for hostiles, then reload your weapon.
 
   
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In a support role, the LMG-R's large magazine and range allows it to effectively pick off stray hostiles or defenders around an objective. Coordinate with your team and use aimed and controlled bursts from the LMG-R to pick off rushing hostiles or force hostiles into cover.
Nevertheless, compared to the '''LMG, '''the '''Recon''' has a lower reload time even with drum magazine; at most 4.83 seconds than the default 6.67 seconds of a '''LMG''' without its quick magazine mod. Even a '''LMG '''with quick reload magazine giving 3.33 seconds of reload time can be beaten by '''LMG Recon''''s with Light magazines; giving the later 3.00 seconds of reload time.
 
   
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The main drawbacks of the LMG-R are its lengthy reload time (4.00s), slow rate of fire (450), and large base Aim Spread (1.26°). Before reloading remember to find cover and use your [[HRV]] to check for hostiles, then reload your weapon.
To add to this is the '''LMG Recon's''' rate of fire of 450 (lower than the [[Assault Rifle]] itself) will make close combat engagements risky or even suicide when there's three or more hostiles cramped together in a room, especially if they are armed with '''SMG''''s and''' AR''''s. Leave them to a grenade or your teammates with CQC weapons.
 
   
 
When compared to the LMG, the LMG-R has a shorter reload time even with a drum magazine; at most 4.83s than the default 6.67s of the LMG. Even an LMG fitted with the quick reload magazine takes 3.33s to reload is as compared to the LMG-R's Quick Reload Magazine with a reload speed of 3.00s.
But you can circumvent this with a high damage muzzle and barrel, with a minimum spread stock. This should make each bullet as punishing as that of a '''Combat Rifle '''or high damage '''LMG'''. Try to make as many bullets find their mark to make up for its low rate of fire. Nevertheless, in a 1 on 1 firefight between '''the LMG '''and the '''Recon, '''the former will have a better chance of winning it, so pick your fights carefully.
 
   
 
Additionally, the LMG-R's rate of fire of 450 (slower than the [[Assault Rifle]]) will make close combat engagements difficult especially if they are armed with a [[Submachine Gun]] or Assault Rifle. Remember to use [[Frag Grenade Mk.1|grenades]] or allow your teammates with CQC weapons to engage first.
As with the latest recoil system update in-game, the '''LMG-R''' has its own recoil pattern just like some of the other receivers. Its initial burst will pull the weapon diagonally towards the right before drifting off back diagonally towards the crosshairs and finally pull the gun vertically up until the recoil settles in (just like the '''LMG''' where the initial shot will generate a huge amount of recoil, albeit more manageable). After which the recoil will remain consistent until the player stops firing.
 
   
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With a high damage [[Muzzle]] or barrel and a minimum spread stock, this will improve the LMG-R's ability to win close engagements. Remember to aim directly for the head as the LMG-R has low hip and move spreads.
The '''LMG Recon''' is therefore a much more effective weapon than the '''LMG''' for being able to be geared to more types of specialized roles. Thus before the start of each match it is recommended to modify it to suit your play style and tactics. When utilized properly, it can be a devastating weapon in the right and experienced hands.
 
   
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Similar to the LMG, the LMG-R's initial recoil will pull the weapon upward which the player will need to compensate for, Then after the first several shots the recoil will remain consistent until the player stops firing.
== Default Statistics ==
 
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The LMG-R is a much more specialized weapon than the LMG and accordingly before the start of each match it is recommended to customize it to suit the map and game mode.
{| class="article-table"
 
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|Damage
 
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== Ammunition ==
|68
 
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The {{PAGENAME}} has [[LMG Recon Mags|3 different magazines]] available.
|Firerate
 
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|450
 
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{{PrimaryWeaponPrice}}
|-
 
|Ammo
 
|60/180
 
|Reload
 
|4.00s
 
|-
 
|Zoom
 
|1.30
 
|Scope In
 
|0.22s
 
|-
 
|Spread - Aim
 
|1.26°
 
|Recoil
 
|2.93°
 
|-
 
|Spread - Hip
 
|2.29°
 
|Range
 
|80/180
 
|-
 
|Spread - Move
 
|3.78°
 
|Run
 
| -0.36 (7.29)
 
|}
 
   
 
== Premade Variants ==
 
== Premade Variants ==
These premade versions of the Assault Rifle were purchasable as stand-alone weapons in the Marketplace before the Parity Patch on PC.
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These premade versions of the LMG Recon were purchasable as stand-alone weapons in the [[Marketplace]] on the PC before the [[Parity Patch - 18 AUG 2015|Parity Patch]] was released.
 
*[[Modified SR19 'Brute']]
 
*[[Modified SR19 'Brute']]
 
*[[Overmatch Mk 'Stallion']]
 
*[[Overmatch Mk 'Stallion']]
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==Trivia==
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*The idea of using a rifle as a machine gun could be inspired by the [https://en.wikipedia.org/wiki/M27_Infantry_Automatic_Rifle M27 Infantry Automatic Rifle] .
   
 
{{WepNavbox}}
 
{{WepNavbox}}
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[[Category:Receivers]]
 
[[Category:Receivers]]
 
[[Category:LMG Recon]]
 
[[Category:LMG Recon]]
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[[Category:Primary Receivers]]

Latest revision as of 11:15, 27 June 2018

The LMG Recon (LMG-R) is a Primary Receiver available in Blacklight: Retribution.

Weapon Overview

Combining the traits of the Light Machine Gun and Submachine Gun, the LMG Recon possess the ammo capacity, damage and range of the LMG and reduced Spread and Recoil similar to the Submachine Gun.

The LMG Recon is also similar to the Tactical Assault Rifle, they both share the same firerate and high damage but the LMG-R has significantly less Move Spread and Recoil.

Tactics

With the LMG-R's large Ammunition capacity and high damage potential, this weapon can be customized for close quarter engagements and excel on maps like HeloDeck and Metro. Its large magazine combined with a slow fire rate allow the LMG Recon to sustain fire for extremely long durations of time before reloading. Using the extended magazine makes that time even longer.

The LMG-R can also be used for long range firefights with corresponding Barrel and Stock parts to reduce recoil or spread. With a zoom Scope and long range Barrel, the LMG-R can be used with improved accuracy. This often results in additional or quicker headshots. Compared to the LMG, the LMG-R's increased Run Speed makes the risk of sprinting around maps much more manageable.

In a support role, the LMG-R's large magazine and range allows it to effectively pick off stray hostiles or defenders around an objective. Coordinate with your team and use aimed and controlled bursts from the LMG-R to pick off rushing hostiles or force hostiles into cover.

The main drawbacks of the LMG-R are its lengthy reload time (4.00s), slow rate of fire (450), and large base Aim Spread (1.26°). Before reloading remember to find cover and use your HRV to check for hostiles, then reload your weapon.

When compared to the LMG, the LMG-R has a shorter reload time even with a drum magazine; at most 4.83s than the default 6.67s of the LMG. Even an LMG fitted with the quick reload magazine takes 3.33s to reload is as compared to the LMG-R's Quick Reload Magazine with a reload speed of 3.00s.

Additionally, the LMG-R's rate of fire of 450 (slower than the Assault Rifle) will make close combat engagements difficult especially if they are armed with a Submachine Gun or Assault Rifle. Remember to use grenades or allow your teammates with CQC weapons to engage first.

With a high damage Muzzle or barrel and a minimum spread stock, this will improve the LMG-R's ability to win close engagements. Remember to aim directly for the head as the LMG-R has low hip and move spreads.

Similar to the LMG, the LMG-R's initial recoil will pull the weapon upward which the player will need to compensate for, Then after the first several shots the recoil will remain consistent until the player stops firing. The LMG-R is a much more specialized weapon than the LMG and accordingly before the start of each match it is recommended to customize it to suit the map and game mode.

Ammunition

The LMG Recon has 3 different magazines available.

Price

Premade Variants

These premade versions of the LMG Recon were purchasable as stand-alone weapons in the Marketplace on the PC before the Parity Patch was released.

Trivia