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The '''Machine Pistol''' is a Secondary Weapon [[Receiver]] in [[Blacklight: Retribution]].
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The '''{{PAGENAME}}''' is a Secondary Weapon [[Receiver]] available in [[Blacklight: Retribution]].
   
 
==Weapon Overview==
 
==Weapon Overview==
 
{{WepInfobox
 
{{WepInfobox
| image=[[File:BLR_DE_LMP.gif|250px]]
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|image=Machine Pistol.png
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|name={{PAGENAME}}
| damage per hit= 35
 
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|damage=30
| magazine= 20 Rounds
 
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|ammo=25/50
| maxammo= 80 Rounds
 
 
|reloadspeed=1.83
| fire= Automatic
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|firemode=Automatic
| rate of fire= 850 RPM
 
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|firerate=850
| hipspread= 4.58°
 
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|zoom=1.30
| spreadads= 2.29°
 
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|spreadaim=2.29
| recoil= 0.66°
 
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|spreadhip=4.58
| range= 40/80
 
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|spreadmove=4.73
| runspeed= +0.30
 
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|scopein=0.22
| reloadspeed = 1.83 sec
 
 
|recoil=8.50
| reloadtime = 1.83s
 
 
|range=10/20
| zoom = 1.30x / 0.22s}}
 
 
|runspeed=7.92
The Machine Pistol is unlocked for GP at level 33 or can be unlocked at any level with ZEN.
 
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}}
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The '''Machine Pistol''' is a low-damage, fully automatic secondary weapon. It has an extremely fast fire rate, having the highest of any secondary weapon in game, but suffers poor accuracy, has a high spread and recoil penalty.
   
The '''Machine Pistol''' is a low-damage, fully automatic secondary weapon. It has an extremely fast fire rate, having the highest of any secondary weapon in game, but suffers poor accuracy and has a high spread and recoil penalty. As its damage is on par with the [[Sub-Machine Gun]], the Machine Pistol can be treated as similar to a second primary weapon, and is a good secondary for Agents using a longer ranged primary. It also has the highest ammunition count of all secondary weapons, rivaling the Primaries with a maximum ammunition count of 30/120 with the extended magazines.
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As its damage is on par with the [[Submachine Gun]], the Machine Pistol can be treated similarly to a second primary weapon, and is a good secondary for Agents using a longer ranged primary. It also has the highest ammunition count of all secondary weapons, rivaling the Primaries with a maximum ammunition count of 35/70 with the extended magazines.
   
 
===Tactics===
 
===Tactics===
A nimble side arm for the nimble agent, with 850 RPM, it far exceeds the firerate of any Primary Weapon Receiver. If not careful, trigger-happy agents may find their magazines all but empty within moments. It deals moderate damage with heightened spread but negligible at close ranges. Approaching from behind will yield a swift kill as your target will have little time, if any, to react. Sacrificing accuracy for speed, it is useful for quick takedowns and even quicker getaways.
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With a fire rate of 850 RPM, the Machine Pistol far exceeds any Primary Weapon Receiver except for the [[Tactical SMG]]. If not careful, trigger-happy agents may find their magazines all but empty within moments. It deals moderate damage with heightened spread but negligible at close ranges. Approaching from behind will yield a swift kill as your target will have little time, if any, to react. Sacrificing accuracy for speed, it is useful for quick takedowns and even quicker getaways.
   
With its superior firerate, agents with this weapon may find themseleves at an advantage when confronting hostiles armed with other secondaries. Advance with confidence while firing this pistol and you are all the more closer to your kill.This weapon also is commonly used when having equipped a long range weapon such as a [[Bolt-Action Rifle]] especially when being clotted up to short range distances. Just remember to have a fresh cartridge and aim for the head.
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With its superior firerate, agents with this weapon may find themselves at an advantage when confronting hostiles armed with other secondaries. Advance with confidence while firing this pistol and you are all the more closer to your kill.This weapon also is commonly used when having equipped a long range weapon such as a [[Bolt-Action Rifle]] especially when engaged at short range distances. Just remember to have a fresh cartridge and aim for the head.
===Price===
 
*1 Day: 300 GP / 35 ZEN
 
*Permanent: 7000 GP / 300 ZEN
 
===Ammunition===
 
* See [[Machine Pistol Mags]]
 
   
=== Premade Variants ===
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== Ammunition ==
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* There are [[Machine Pistol Mags|5 different magazines]] available for the Machine Pistol.
These premade versions of the Machine Pistol were purchasable as stand-alone weapons in the Marketplace before the Parity Patch on PC.
 
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{{SecondaryWeaponPrice}}
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== Premade Variants ==
 
These premade versions of the Machine Pistol were purchasable as stand-alone weapons in the Marketplace before the [[Parity Patch]] on PC.
 
* [[Krane AMP-7 'Chronos']] <sub>(Hero weapon of [[Chronos]])</sub>
 
* [[Krane AMP-7 'Chronos']] <sub>(Hero weapon of [[Chronos]])</sub>
 
* [[MP23z C 'Ghost']] <sub>(Hero weapon of [[Ghost]])</sub>
 
* [[MP23z C 'Ghost']] <sub>(Hero weapon of [[Ghost]])</sub>
 
[[de:Leichte Maschinenpistole]]
 
[[de:Leichte Maschinenpistole]]
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===Trivia===
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== Trivia ==
*This gun best represents the MP7 machine pistol.
 
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*The design of this gun is based on real life machine pistols such as the MAC-11, TEC-9, Steyr TMP, Uzi, and H&K MP7.
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*This gun is almost identical in appearance to the back half of an MP7 machine pistol. With the in-game counterpart for the front half being the [[Silverwood SW-09]] barrel, which ironically cannot be equipped on this weapon.
   
 
{{WepNavbox}}
 
{{WepNavbox}}
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[[Category:Receivers]]
 
[[Category:Receivers]]
 
[[Category:Machine Pistol]]
 
[[Category:Machine Pistol]]
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[[Category:Secondary Receivers]]

Revision as of 02:03, 9 February 2018

The Machine Pistol is a Secondary Weapon Receiver available in Blacklight: Retribution.

Weapon Overview

The Machine Pistol is a low-damage, fully automatic secondary weapon. It has an extremely fast fire rate, having the highest of any secondary weapon in game, but suffers poor accuracy, has a high spread and recoil penalty.

As its damage is on par with the Submachine Gun, the Machine Pistol can be treated similarly to a second primary weapon, and is a good secondary for Agents using a longer ranged primary. It also has the highest ammunition count of all secondary weapons, rivaling the Primaries with a maximum ammunition count of 35/70 with the extended magazines.

Tactics

With a fire rate of 850 RPM, the Machine Pistol far exceeds any Primary Weapon Receiver except for the Tactical SMG. If not careful, trigger-happy agents may find their magazines all but empty within moments. It deals moderate damage with heightened spread but negligible at close ranges. Approaching from behind will yield a swift kill as your target will have little time, if any, to react. Sacrificing accuracy for speed, it is useful for quick takedowns and even quicker getaways.

With its superior firerate, agents with this weapon may find themselves at an advantage when confronting hostiles armed with other secondaries. Advance with confidence while firing this pistol and you are all the more closer to your kill.This weapon also is commonly used when having equipped a long range weapon such as a Bolt-Action Rifle especially when engaged at short range distances. Just remember to have a fresh cartridge and aim for the head.

Ammunition

Price

Premade Variants

These premade versions of the Machine Pistol were purchasable as stand-alone weapons in the Marketplace before the Parity Patch on PC.

Trivia

  • The design of this gun is based on real life machine pistols such as the MAC-11, TEC-9, Steyr TMP, Uzi, and H&K MP7.
  • This gun is almost identical in appearance to the back half of an MP7 machine pistol. With the in-game counterpart for the front half being the Silverwood SW-09 barrel, which ironically cannot be equipped on this weapon.