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(Extra information, footage from FPS Friday @ Gamespot http://www.youtube.com/watch?v=7FnxKzIOoFs)
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A game mode said to be similiar Halo: Reach's "Firefight"; not much is known but "Onslaught" is believed to be released in the future.
 
A game mode said to be similiar Halo: Reach's "Firefight"; not much is known but "Onslaught" is believed to be released in the future.
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Onslaught is Retribution's first co-operative PVE game mode. The game consists of up to four players fighting side by side agaiinst a variety of enemies, including infected enemies as well as ones that weild weaponry.
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In addition to having players survive waves, Onslaught mode will also provide the players with objectives to complete throughout the duration of the match. There are a total of ten waves per match, each more difficult than the last.
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While the [[Depot ]] is available, [http://Hardsuit Hardsuits] will be disabled in the mode. However, It is unknown if the AI will be able to use them.
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[[Category:Blacklight: Retribution]]
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[[Category:Unreleased]]
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[[Category:Modes]]
 
[[Category:Blacklight: Retribution]]
 
[[Category:Blacklight: Retribution]]
 
[[Category:Unreleased]]
 
[[Category:Unreleased]]

Revision as of 22:54, 21 February 2013

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A game mode said to be similiar Halo: Reach's "Firefight"; not much is known but "Onslaught" is believed to be released in the future.


Onslaught is Retribution's first co-operative PVE game mode. The game consists of up to four players fighting side by side agaiinst a variety of enemies, including infected enemies as well as ones that weild weaponry.

In addition to having players survive waves, Onslaught mode will also provide the players with objectives to complete throughout the duration of the match. There are a total of ten waves per match, each more difficult than the last.

While the Depot is available, Hardsuits will be disabled in the mode. However, It is unknown if the AI will be able to use them.