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* Try weakening your opponent then firing a few shots to finish them off.
 
* Try weakening your opponent then firing a few shots to finish them off.
 
* This weapon is best when paired with long-ranged weapons, such as the [[Bolt-Action Rifle]] and the [[Combat Rifle]]
 
* This weapon is best when paired with long-ranged weapons, such as the [[Bolt-Action Rifle]] and the [[Combat Rifle]]
* Never use this weapon at range--instead pull out your primary to get a few shots on your opponent
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* Never use this weapon at range--instead pull out your primary to get a few shots on your opponent
* it is best paired with the Drum mag for hosing down your enemy agents with pellets
+
* it is best paired with the Drum mag for hosing down your enemy agents with pellets
   
 
==Default Statistics==
 
==Default Statistics==
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|1.90°
 
|1.90°
 
|Run
 
|Run
|<nowiki>-0.45 (7.65)</nowiki>
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|-0.45 (7.65)
 
|}
 
|}
   
== Price ==
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{{PrimaryWeaponPrice}}
* 1 Day: 300 GP / 35 ZEN
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* Permanent: 7000 GP / 300 ZEN
 
 
{{WepNavbox}}
 
{{WepNavbox}}
   

Revision as of 23:16, December 20, 2015

The Shotgun AR-k (SARk) is a secondary weapon receiver that was released as part of Blacklight: Retribution patch 0.982.

Weapon Overview

Shotgun AR-K 2

The Shotgun AR-k (SARk) is available for purchase with GP once an Agent reaches level 53 or can be purchased at any level with ZEN.

This secondary receiver is an automatic shotgun. It has a quick aim speed and high damage at close range, but it has average spread, small ammo capacity, low damage at range, slow fire rate (albeit better than the regular Shotgun) and long reload times. This secondary weapon should not be used against foes with automatic weapons such as the SMG or Assault Rifle. It is most effective when flanking enemies or taking them by surprise.

Tactics

The SARk fires 5 pellets at once, compared to the Shotgun's 10, but has more than double the firerate. As a result, it will deal superior damage to groups of enemies or a Hardsuit, but cannot get the quick oneshot kill the standard shotgun can.

Tips

  • Try weakening your opponent then firing a few shots to finish them off.
  • This weapon is best when paired with long-ranged weapons, such as the Bolt-Action Rifle and the Combat Rifle
  • Never use this weapon at range--instead pull out your primary to get a few shots on your opponent
  • it is best paired with the Drum mag for hosing down your enemy agents with pellets

Default Statistics

Damage 23 Firerate 250
Ammo 10/20 Reload 7.67s
Zoom 1.30 Scope In 0.22s
Spread - Aim 0.43° Recoil 5.75°
Spread - Hip 1.43° Range 30/50
Spread - Move 1.90° Run

Price


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